Play in the Village

Games, puzzles and learning adventures with Sergeant Rufus and friends.

Sergeant Rufus and his crab friend in a sunny village square

Secret Life in the Village

My Village Sticker Book

Every game on this page has a sticker. Play a game to earn its sticker, then stick it in your book!

Your new stickers

My book

Your stickers stay until you leave this page. Nothing is saved or sent anywhere.

Secret Life in the Village

Story Finder

Pick a friend or a place to find their stories, then tap “What happens?” for a peek. Sergeant Rufus is in every one!

Who's in it?

Where does it happen?

    All 30 stories are in the book, in this order.

    Explore Olhos d'Água

    Tap around the village to visit the beach, the rock pools and the square, and find out who lives there.

    Explore Olhos d'Água

    This is the real village where the stories happen. Tap a number to visit a place and see who you might meet there.

    Olhos d'Água seen from above the sea: the beach, the blue sea wall, the square and main street, white houses on the hill, the red restaurant and blue fishing huts, and golden cliffs with a wooden walkway on the right.

    Village games

    Dress Up Rufus

    Hats, scarves and sunglasses for Rufus and his friends. Save your look or print it out.

    Hidden Pictures

    Can you find Carl's lost shell? Search the busy village scenes.

    Memory Match

    Flip the cards and match the friends, their homes and their shadows.

    Story Quizzes

    Who lost their sunglasses? Picture quizzes about the stories.

    Dress Up Rufus

    Pick a friend, then tap to choose a hat, a scarf and some sunglasses!

    Hats
    Scarves
    Sunglasses

    Carl the red crab, smiling with both claws up

    Hidden Pictures

    Oh no! Carl has lost his favourite shell in the rock pools. Can you find it? Then look for a starfish and a purple sea urchin too.

    • Carl's shell (pink and swirly)
    • A starfish
    • A purple sea urchin

    Tap the picture where you think something is hiding.

    The rock pools at Olhos d'Ɓgua at low tide: golden rocks, green weed and lots of little pools of clear blue water. Some things are hiding here.

    Memory Match

    Flip two cards. Can you find the friends that match?

    Story Quizzes

    Pick a story, then answer three questions. Take as many tries as you like!

    What happens next?

    Should Rufus follow the seagull or wait? Read the start of a story and choose the path. Every choice has its own ending.

    What happens next?

    Pick a story, read the start, then choose what happens. Every story has three endings. Can you find them all?

    Learning through play

    Every game starts with a friend who needs your help. No timers and no red crosses, just lots of tries.

    • Rufus's Spelling Patrol: spell the words for Rufus's patrol report

    • Word Match at the Market: match words and pictures to fill Dotty's stall

    • Counting on the Beach: count Carl's shells and the boats on the beach

    • Letter Hunt: find the hidden letters to spell a secret word

    • Dotty's Pattern Pots: finish the pattern and spot the shapes

    • Sound Safari: tap to hear a village sound and pick the picture

    • Village Clock: help Romeo get to Lisa on time

    • Stephanie's Sentence Builder: put the scrambled gossip back in order

    • Rufus's Treasure Trail: left, right, under, behind... follow the clues

    • Village Weather Station: dress your friend for today's sky

    • Help the Character: little puzzles from the stories

    • Sushi's Sorting Game: sea or land, big or small?

    • Echo Rhymes with Billy: snore... door! Find the rhyme

    Learning through play

    Every game starts with a friend who needs your help. No timers and no red crosses, just lots of tries. Pick a game!

    Colouring corner

    Print your favourite village friends and colour them in. Join our village newsletter for a free colouring pack.

    Colouring Corner

    Pick a colour, then tap a space in the picture to fill it in.

    Keyboard players: choose a colour, then use the arrow keys to move the pointer and press Enter to fill.

    Kookie Eyes's Word of the Week

    Every week a village friend shares a big word from the stories, with a funny example. This week: "patrol".

    Kookie Eyes's Word of the Week

    How are you feeling today?

    Tap a friend's face and they'll share a kind word about that feeling, and a little idea that helps.

    Romeo, Kookie Eyes, Dotty and Sergeant Rufus sitting together on the sea wall at sunset.

    How are you feeling today?

    Tap a friend to say how you feel. They'll share a kind word and a little idea that helps.

    All feelings are OK. If a feeling is very big, tell a grown-up you trust.

    A note for grown-ups

    Play in the Village has no sign-in, no chat and collects no information from children. Sound plays only when you tap. Games are short, so children can play for a few minutes and come back any time. The newsletter sign-up in the Colouring corner is optional and for grown-ups only. It asks for an email address and nothing else.